![]() ![]() After some more talks, he suggested for Inti Creates to help develop the game, to which both the Sunsoft representative and Nintendo agreed. The talks seemed to be stalling, so he asked if there was anything he could do to help out. ![]() Later, Aizu happened upon this meeting, which involved reviving the Blaster Master IP for western market. ![]() Aizu managed to call a bilingual industry associate to help translate, and together they were able to help the representative get to the meeting. During that day, Aizu saw a Japanese Sunsoft representative he had met before who was trying to set up a meeting with Nintendo. This caused the staff to have no set plan for the day and thus did whatever they wanted. During E3 2015, Inti Creates localizer Matt Papa had a back injury that rendered him immobile for the day, resulting in Inti's staff, as well as CEO Takuya Aizu, without a translator for that time. ![]()
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